
Her ult is Final Chapter, an AoE attack that deals 7 waves of magic damage in a rectangle. This lets you get farther faster or get to an ally who needs Yuumi's help. You can use W to jump from one ally to another like a springboard since there is no cooldown when doing this. While attached, Yuumi is unable to perform basic attacks.

Yuumi will go invisible along with her anchor. Right after spawning in, she will be removed and her W reset if the player she is attached to touches the fountain barrier. She will also be forcibly detached if the anchor disconnects. She will be forcibly detached if the anchor uses the Teleport summoner spell however. If the anchor uses a mobility spell or teleport ability, like Stand United or Destiny, Yuumi will remain attached and teleport with that ally. Yuumi will stay attached and able to use abilities during allied stasis, like when her anchor is using Zhonya's Hourglass or is in Tempered Fate, but she will detach if the anchor is in resurrection, such as using Guardian Angel or Chronoshift. Grounding will reset W, but silences will not. Any immobilization like stuns, knock-ups, or pulls will reset her W and make her easy pickings, so a large part of using W properly is knowing when to be attached and where to be. She can be affected by crowd control while she is dashing, so you are not safe until the attachment is complete. Yuumi will start the game with a point in W. She grants her current anchor bonus adaptive force, and then grants herself bonus adaptive force based on her anchor's stats. Targeted abilities, like Requiem, will not affect her while attached. While attached, Yuumi is untargetable except by targeted attacks already in flight and turrets Yuumi will take turret aggro if an enemy champion is damaged by her while she is under tower. Yuumi will dash to an ally and remain attached until W is activated again, in which case she can attach to another ally or detach completely. You and Me! or Change of Plan is her signature ability that allows her to attach to any allied champion, called the anchor, including bot-controlled champions in special game modes. A popular secondary for Yuumi players is Lulu, who offers a few more types of utility and is often played in the same team compositions. Sona in particular is the closest equivalent to Yuumi without undercutting broader concepts like positioning, roaming, etc. It is better for new players to play another champion in support, like Sona or Lux, when learning the game. Most of the difficulty in playing Yuumi is being patient and using good judgement, which comes with learning the game overall. There are a lot of concepts you tend to not learn if you are only playing Yuumi, and it makes it harder to play the game as anyone else. She is very particular in how she plays, so she will very likely hold you back from improving at League as a whole. If your team can survive and you are willing to work, you can surely win.Īs a note, I do not recommend new players play a lot of Yuumi. Her ult and healing/shielding are invaluable both for picks and teamfights. However, she has very good utility, sustain, and even damage if you play her right.

It is possible to carry on Yuumi, but it is also very possible to be a complete dead weight which direction you go towards depends on your proactivity. She is very much a late game champ because her early utility, like most enchanters, can be limited in addition to being extremely mana hungry. However, she is heavily team-reliant compared to most. While I wouldn't say she's a good champion for beginners, she isn't the most technically challenging champion either. She can move between teammates while passing by or during fights, making her in practice very mobile and very fun! In return, she can attach to allies (thus using their mobility) and become untargetable. While some ADCs are slower than her, Yuumi is a special case because, most of the time, she will not build boots. She also has the amongst the lowest base movement speed in the game. She shares this health pool with Sona and Anivia. She has the lowest base health in the game (480) other than Kled without Skarl.

Since she is an enchanter, her bread and butter is her ability to heal and provide buffs or debuffs to champions. Yuumi is a unique and versatile support that can enhance her allies in combat and allow for great teamfighting and picks.
